
Channel: ElAnalistaDeBits
Category: Gaming
Tags: 1080comparativagrafikvergleich fpsframerate30fpsgraphicsgraphiqueframe rateframerate testcomparaisonсравнение графикиimages per secondvergleichvideogamesグラフィックスの比較比較comparisonconfrontocomparação de gráficosimagenes por segundografico7204kgraficosсравнениеcomparaçãovideojuegosvs60fps
Description: PS5: Performance Mode: Dynamic 2160p at 60fps (common 1440p) Ray-Tracing Mode: Dynamic 2160p at 30fps (common 1440p) 56,10Gb SeriesS: Dynamic 1440p at 30fps (common 1440p) 63,1Gb SeriesX: Performance Mode: Dynamic 2160p at 60fps (common 1440p) Ray-Tracing Mode: Dynamic 2160p at 30fps (common 1440p) 63,1Gb - Buy games with great discounts at Instant-Gaming: instant-gaming.com/?igr=analistadebits - For the PC version, an RTX 3080 and 3050 have been used. - According to the official note from CD Projekt, Cyberpunk runs at dynamic 4K on Series X and PS5. However, in all tested areas its resolution is 1440p. - Xbox Series X featured a 1800p resolution mode. This mode is no longer available. - Load times have been significantly reduced after this patch on all platforms. - The most notable improvement is in the general shading and lighting. - Ray-tracing mode adds contact shadows and enhances others. Xbox Series S does not have Ray-Tracing. - Ray-tracing for reflections, shadows and global illumination remains exclusive to PC. - SSR reflections increase their resolution on consoles in RT mode. - CD Projekt has added DLSS version 2.3 to PC. Ghosting has been almost completely eliminated. - The pop-in has improved considerably, but it is still present in certain elements (especially when we use a vehicle). - There is a texturing improvement on certain elements. - In general, a more solid game feels on all platforms. - There is an increase in draw distance and anisotropic filtering on consoles. - The framerate in both modes is practically perfect during gameplay (with occasional drops in some cinematics or loads). On PC, it will always depend on the equipment and the configuration. - In general, the improvements applied with patch 1.5 on consoles are appreciable, but I think more could have been used. The PC version is still quite a cut above these Nextgen versions.



















